Rust HeatmapInfrared · players
IR live Players33,246 Servers11,665 Warm2,811 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Oxide Plugin Development

Offline 179.238.35.104:28015 checked 26d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,917
rank
top 69%
27d ago
last wipe
no schedule published
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Oxide Plugin Development?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Oxide Plugin Development?

A single monthly wipe, the force wipe, is all Oxide Plugin Development runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 27 days 9 hours ago.

Population

How busy is Oxide Plugin Development?

Last seen 26 days 19 hours ago, Oxide Plugin Development is offline at the moment.

How does Oxide Plugin Development rank against other Rust servers?

Player hours over seven days put Oxide Plugin Development at #15,917, in the top 69% of ranked servers.

Rules and settings

What are the rules and settings on Oxide Plugin Development?

The name Oxide Plugin Development does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Oxide Plugin Development run?

The build on Oxide Plugin Development is Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Oxide Plugin Development online, and how reliable is it?

Offline at the moment: Oxide Plugin Development was last seen 26 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.

Where is Oxide Plugin Development located?

No region is published by Oxide Plugin Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 179.238.35.104:28015.

Lists and filters

Which Rust Heatmap lists and filters include Oxide Plugin Development?

Modded Rust servers, by live population are the Rust Heatmap lists that Oxide Plugin Development fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Oxide Plugin Development mean?

The game's server browser reads the tags Oxide Plugin Development publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Oxide Plugin Development?

To join by console, open it with F1 in Rust and enter client.connect 179.238.35.104:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

rustmaps
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.