Rust HeatmapInfrared · players
IR live Players34,317 Servers11,668 Warm2,844 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

testvalley

Offline 179.238.17.47:28015 checked 29d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,498
rank
top 65%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on testvalley?

Its rhythm cannot yet be told: too few of testvalley's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 33 days 23 hours ago.

Population

How busy is testvalley?

The last time testvalley was seen was 29 days 11 hours ago, and it is offline now.

How does testvalley rank against other Rust servers?

The top 65% of ranked servers includes testvalley, at #15,498 for player hours over the last seven days.

Settings and rules

Which map does testvalley run?

A procedural map, generated by the game, runs on testvalley.

What are the rules and settings on testvalley?

The name testvalley does not specify a gather rate. 15 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does testvalley run?

Rust network protocol 2633 and build 165217 on Windows is what testvalley runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is testvalley online, and how reliable is it?

Last seen 29 days 11 hours ago, testvalley is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.

Where is testvalley located?

No region is published by testvalley. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 179.238.17.47:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include testvalley?

These Rust Heatmap lists include testvalley: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on testvalley mean?

These are the tags testvalley publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts15 (Group limit): Teams cap at 15; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join testvalley?

Press F1 in Rust to open the console, then enter client.connect 179.238.17.47:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts15,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players This server has 100 slots.
ts15
Group limit Teams cap at 15.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.