Rust HeatmapInfrared · players
IR live Players39,224 Servers11,599 Warm2,839 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Meu Servidor Dev PvE

Offline 179.126.165.223:28015 checked 28d ago

moddedcarbon
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,894
rank
top 60%
28d ago
last wipe
no schedule published
6d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
34d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:06 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
47 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Meu Servidor Dev PvE?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Meu Servidor Dev PvE?

A single monthly wipe, the force wipe, is all Meu Servidor Dev PvE runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 9 hours ago the server made the world it is on now.

Population

How busy is Meu Servidor Dev PvE?

Last seen 28 days 7 hours ago, Meu Servidor Dev PvE is offline at the moment.

How does Meu Servidor Dev PvE rank against other Rust servers?

The top 60% of ranked servers includes Meu Servidor Dev PvE, at #13,894 for player hours over the last seven days.

Rules and settings

Which map does Meu Servidor Dev PvE run?

A procedural map, generated by the game, runs on Meu Servidor Dev PvE.

What are the rules and settings on Meu Servidor Dev PvE?

The name Meu Servidor Dev PvE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Meu Servidor Dev PvE run?

Rust network protocol 2634 and build 166494 is the build Meu Servidor Dev PvE runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Meu Servidor Dev PvE online, and how reliable is it?

Offline at the moment: Meu Servidor Dev PvE was last seen 28 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is Meu Servidor Dev PvE located?

No region is published by Meu Servidor Dev PvE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 179.126.165.223:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Meu Servidor Dev PvE?

Modded Rust servers, by live population are the Rust Heatmap lists that Meu Servidor Dev PvE fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Meu Servidor Dev PvE mean?

These are the tags Meu Servidor Dev PvE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Meu Servidor Dev PvE?

To join by console, open it with F1 in Rust and enter client.connect 179.126.165.223:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.