Rust HeatmapInfrared · players
IR live Players101,584 Servers11,894 Warm3,939 Fresh wipes · 3h404 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Battlegrounds Teamplay

Offline 179.100.122.231:28015 checked 25d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,009
rank
top 71%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:25 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Battlegrounds Teamplay?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Battlegrounds Teamplay?

Its rhythm cannot yet be told: too few of Battlegrounds Teamplay's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 4 hours ago the server made the world it is on now.

Population

How busy is Battlegrounds Teamplay?

Battlegrounds Teamplay went quiet 25 days 4 hours ago and is offline right now.

How does Battlegrounds Teamplay rank against other Rust servers?

Player hours over seven days put Battlegrounds Teamplay at #16,009, in the top 71% of ranked servers.

Map and rules

Which map does Battlegrounds Teamplay run?

The map on Battlegrounds Teamplay is procedural, size 4,000 with seed 134678, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Battlegrounds Teamplay?

A gather rate is not given in the name Battlegrounds Teamplay. A maximum of 64 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Battlegrounds Teamplay run?

Rust network protocol 2634 and build 166652 is the build Battlegrounds Teamplay runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Battlegrounds Teamplay online, and how reliable is it?

Last seen 25 days 4 hours ago, Battlegrounds Teamplay is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.

Where is Battlegrounds Teamplay located?

No region is published by Battlegrounds Teamplay. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 179.100.122.231:28015.

Lists and filters

Which Rust Heatmap lists and filters include Battlegrounds Teamplay?

Modded Rust servers, by live population are the Rust Heatmap lists that Battlegrounds Teamplay fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Battlegrounds Teamplay mean?

The game's server browser reads the tags Battlegrounds Teamplay publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts64 (Group limit): A team holds no more than 64; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Battlegrounds Teamplay?

Enter client.connect 179.100.122.231:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players Slot count: 20.
ts64
Group limit A team holds no more than 64.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.