My Staging Test Server
Offline 178.83.122.128:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Staging Test Server?
My Staging Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 11 hours ago.
Population
How busy is My Staging Test Server?
The last time My Staging Test Server was seen was 13 days 15 hours ago, and it is offline now.
How does My Staging Test Server rank against other Rust servers?
Player hours over seven days put My Staging Test Server at #13,897, in the top 64% of ranked servers.
Map and rules
Which map does My Staging Test Server run?
My Staging Test Server runs a procedural map, which the game generates.
What are the rules and settings on My Staging Test Server?
The name My Staging Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 167941 on Windows is what My Staging Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Staging Test Server online, and how reliable is it?
Offline at the moment: My Staging Test Server was last seen 13 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.
Where is My Staging Test Server located?
A region is not published for My Staging Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 178.83.122.128:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Staging Test Server?
The Rust Heatmap lists that My Staging Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167941 (Build): The game build here is 167941; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Staging Test Server?
To join by console, open it with F1 in Rust and enter client.connect 178.83.122.128:28015. Or press Launch Rust on this page, which connects you through Steam.