probe
Offline 178.72.116.35:28025 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on probe?
Its rhythm cannot yet be told: too few of probe's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 37 days 20 hours ago the server made the world it is on now.
Player counts
How busy is probe?
Last seen 37 days 20 hours ago, probe is offline at the moment.
How does probe rank against other Rust servers?
Player hours over seven days put probe at #15,481, in the top – of ranked servers.
Rules and settings
Which map does probe run?
A procedural map, generated by the game, runs on probe.
What are the rules and settings on probe?
A gather rate is not given in the name probe. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does probe run?
Rust network protocol 2633 and build 164530 on Windows is what probe runs. To join, your game must match the protocol; Steam handles the update.
Is probe online, and how reliable is it?
Offline at the moment: probe was last seen 37 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 September 2026.
Where is probe located?
No region is published by probe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 178.72.116.35:28025 is its address.
Lists and filters
Which Rust Heatmap lists and filters include probe?
These Rust Heatmap lists include probe: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on probe mean?
These are the tags probe publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join probe?
Enter client.connect 178.72.116.35:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.