test
Offline 178.69.140.160:28015 checked 7h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test?
The record of test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 14 hours ago the server made the world it is on now.
Population
How busy is test?
test went quiet 7 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.
How does test rank against other Rust servers?
Ranked #11,357 on seven-day player hours, test is in the top 51% of all ranked servers.
Rules and settings
Which map does test run?
The game generates the procedural map on test.
What are the rules and settings on test?
No gather rate appears in the name test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does test run?
Rust network protocol 2635 and build 168909 is the build test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is test online, and how reliable is it?
Last seen 7 hours ago, test is offline right now. It was up 13 of 168 hours across the last 7 full days, or 8% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is test located?
A region is not published for test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.69.140.160:28015 is its address.
Tags
Which Rust Heatmap lists and filters include test?
The Rust Heatmap lists that test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join test?
Press F1 in Rust to open the console, then enter client.connect 178.69.140.160:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.