Rust HeatmapInfrared · players
IR live Players96,161 Servers11,873 Warm3,898 Fresh wipes · 3h387 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

test

Offline 178.69.137.145:28015 checked 38d ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,224
rank
top 66%
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 38d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
258 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on test?

Its rhythm cannot yet be told: too few of test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 50 days 5 hours ago.

Population

How busy is test?

The last time test was seen was 38 days 1 hours ago, and it is offline now.

How does test rank against other Rust servers?

Ranked #15,224 on seven-day player hours, test is in the top 66% of all ranked servers.

Settings and rules

Which map does test run?

A procedural map, generated by the game, runs on test.

What are the rules and settings on test?

A gather rate is not given in the name test. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does test run?

Rust network protocol 2633 and build 163493 on Windows is what test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is test online, and how reliable is it?

Offline at the moment: test was last seen 38 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 September 2026.

Where is test located?

No region is published by test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.69.137.145:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include test?

The Rust Heatmap lists that test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on test mean?

gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join test?

Enter client.connect 178.69.137.145:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players Slot count: 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163493
Build Build 163493.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.