Rust HeatmapInfrared · players
IR live Players34,720 Servers11,597 Warm2,891 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

BedWars Dev

Offline 178.67.155.96:28015 checked 26d ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,053
rank
top 63%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
77 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on BedWars Dev?

BedWars Dev has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 6 hours ago.

Population

How busy is BedWars Dev?

BedWars Dev went quiet 26 days 19 hours ago and is offline right now.

How does BedWars Dev rank against other Rust servers?

The top 63% of ranked servers includes BedWars Dev, at #15,053 for player hours over the last seven days.

Rules and settings

What are the rules and settings on BedWars Dev?

A gather rate is not given in the name BedWars Dev. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does BedWars Dev run?

Rust network protocol 2633 and build 162929 on Windows is what BedWars Dev runs. Steam updates your game for you, and the protocol has to match for you to join.

Is BedWars Dev online, and how reliable is it?

Last seen 26 days 19 hours ago, BedWars Dev is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is BedWars Dev located?

A region is not published for BedWars Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 178.67.155.96:28015.

Lists and filters

Which Rust Heatmap lists and filters include BedWars Dev?

Modded Rust servers, by live population are the Rust Heatmap lists that BedWars Dev fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on BedWars Dev mean?

These are the tags BedWars Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): The game build here is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join BedWars Dev?

Enter client.connect 178.67.155.96:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build The game build here is 162929.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.