eiiiiiiiiiiish
Offline 178.59.30.132:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 17:24 UTC32d ago | 2° | – | running | 1 |
| Wed 23 Sep, 18:33 UTC35d ago | 1° | – | 3 days | 2 |
| Mon 21 Sep, 18:15 UTC37d ago | 2° | held half | 2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on eiiiiiiiiiiish?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 6 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on eiiiiiiiiiiish?
No next wipe can be predicted: eiiiiiiiiiiish wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 32 days 6 hours ago the server made the world it is on now.
Population
How busy is eiiiiiiiiiiish?
eiiiiiiiiiiish went quiet 31 days 11 hours ago and is offline right now.
How does eiiiiiiiiiiish rank against other Rust servers?
Player hours over seven days put eiiiiiiiiiiish at #14,558, in the top 61% of ranked servers.
Settings and rules
Which map does eiiiiiiiiiiish run?
A procedural map of size 2,500 with seed 2032300406, generated by the game, runs on eiiiiiiiiiiish. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on eiiiiiiiiiiish?
A gather rate is not given in the name eiiiiiiiiiiish. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does eiiiiiiiiiiish run?
Rust network protocol 2633 and build 164530 is the build eiiiiiiiiiiish runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is eiiiiiiiiiiish online, and how reliable is it?
eiiiiiiiiiiish is down just now; the last sighting was 31 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.
Where is eiiiiiiiiiiish located?
A region is not published for eiiiiiiiiiiish. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.59.30.132:28015.
Tags
Which Rust Heatmap lists and filters include eiiiiiiiiiiish?
Modded Rust servers, by live population are the Rust Heatmap lists that eiiiiiiiiiiish fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on eiiiiiiiiiiish mean?
These are the tags eiiiiiiiiiiish publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join eiiiiiiiiiiish?
To join by console, open it with F1 in Rust and enter client.connect 178.59.30.132:28015. Or press Launch Rust on this page, which connects you through Steam.