Test server
Offline 178.46.87.102:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test server?
Test server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 84 days 5 hours ago.
Population
How busy is Test server?
The last time Test server was seen was 26 days ago, and it is offline now.
How does Test server rank against other Rust servers?
Ranked #16,275 on seven-day player hours, Test server is in the top 69% of all ranked servers.
Map and rules
What are the rules and settings on Test server?
No gather rate appears in the name Test server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test server run?
The build on Test server is Rust network protocol 2633 and build 163207, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test server online, and how reliable is it?
Last seen 26 days ago, Test server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is Test server located?
No region is published by Test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.46.87.102:28015.
Tags
Which Rust Heatmap lists and filters include Test server?
These Rust Heatmap lists include Test server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test server?
Press F1 in Rust to open the console, then enter client.connect 178.46.87.102:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.