4ce's private server
Offline 178.227.88.245:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 4ce's private server?
4ce's private server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 85 days 17 hours ago.
Population
How busy is 4ce's private server?
The last time 4ce's private server was seen was 32 days 3 hours ago, and it is offline now.
How does 4ce's private server rank against other Rust servers?
Ranked #16,955 on seven-day player hours, 4ce's private server is in the top 71% of all ranked servers.
Rules and settings
Which map does 4ce's private server run?
The game generates the procedural map on 4ce's private server.
What are the rules and settings on 4ce's private server?
No gather rate appears in the name 4ce's private server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 4ce's private server run?
Rust network protocol 2631 and build 158240 is the build 4ce's private server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is 4ce's private server online, and how reliable is it?
Offline at the moment: 4ce's private server was last seen 32 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 27 September 2026.
Where is 4ce's private server located?
Nothing about a region comes from 4ce's private server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 178.227.88.245:28015.
Tags
Which Rust Heatmap lists and filters include 4ce's private server?
The Rust Heatmap lists that 4ce's private server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on 4ce's private server mean?
These are the tags 4ce's private server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): Build 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join 4ce's private server?
Enter client.connect 178.227.88.245:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.