Rust HeatmapInfrared · players
IR live Players32,197 Servers11,601 Warm2,849 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

Local server 261

Offline 178.217.70.56:28015 checked 17d ago

moddedcarbon
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,630
rank
top 62%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local server 261?

Its rhythm cannot yet be told: too few of Local server 261's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 4 hours ago.

Population

How busy is Local server 261?

Last seen 17 days 15 hours ago, Local server 261 is offline at the moment.

How does Local server 261 rank against other Rust servers?

Ranked #13,630 on seven-day player hours, Local server 261 is in the top 62% of all ranked servers.

Map and rules

Which map does Local server 261 run?

Local server 261 runs a procedural map, which the game generates.

What are the rules and settings on Local server 261?

The name Local server 261 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Local server 261 run?

The build on Local server 261 is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local server 261 online, and how reliable is it?

Offline at the moment: Local server 261 was last seen 17 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 10 October 2026.

Where is Local server 261 located?

A region is not published for Local server 261. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.217.70.56:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Local server 261?

The Rust Heatmap lists that Local server 261 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Local server 261 mean?

The game's server browser reads the tags Local server 261 publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Local server 261?

Enter client.connect 178.217.70.56:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players This server has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.