Skins
Offline 178.216.70.20:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Skins?
Its rhythm cannot yet be told: too few of Skins's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 13 hours ago the server made the world it is on now.
Population
How busy is Skins?
Last seen 21 days 12 hours ago, Skins is offline at the moment.
How does Skins rank against other Rust servers?
The top 71% of ranked servers includes Skins, at #15,984 for player hours over the last seven days.
Map and rules
Which map does Skins run?
Skins runs a procedural map, which the game generates.
What are the rules and settings on Skins?
The name Skins does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Skins run?
Rust network protocol 2634 and build 166652 is the build Skins runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Skins online, and how reliable is it?
Last seen 21 days 12 hours ago, Skins is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 6 October 2026.
Where is Skins located?
Nothing about a region comes from Skins. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.216.70.20:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Skins?
The Rust Heatmap lists that Skins fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Skins mean?
These are the tags Skins publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Skins?
To join by console, open it with F1 in Rust and enter client.connect 178.216.70.20:28015. Or press Launch Rust on this page, which connects you through Steam.