Rust HeatmapInfrared · players
IR live Players72,530 Servers11,732 Warm3,645 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

LocalNikita12

Offline 178.214.255.220:28015 checked 19d ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,841
rank
top 72%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
134 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
48 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LocalNikita12?

Its rhythm cannot yet be told: too few of LocalNikita12's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days ago.

Population

How busy is LocalNikita12?

LocalNikita12 went quiet 19 days ago and is offline right now.

How does LocalNikita12 rank against other Rust servers?

The top 72% of ranked servers includes LocalNikita12, at #15,841 for player hours over the last seven days.

Settings and rules

Which map does LocalNikita12 run?

The game generates the procedural map on LocalNikita12.

What are the rules and settings on LocalNikita12?

No gather rate appears in the name LocalNikita12. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does LocalNikita12 run?

The build on LocalNikita12 is Rust network protocol 2634 and build 167398, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LocalNikita12 online, and how reliable is it?

LocalNikita12 is down just now; the last sighting was 19 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 9 October 2026.

Where is LocalNikita12 located?

No region is published by LocalNikita12. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.214.255.220:28015.

Tags

Which Rust Heatmap lists and filters include LocalNikita12?

Modded Rust servers, by live population are the Rust Heatmap lists that LocalNikita12 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on LocalNikita12 mean?

The game's server browser reads the tags LocalNikita12 publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join LocalNikita12?

To join by console, open it with F1 in Rust and enter client.connect 178.214.255.220:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players This server has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.