Rust HeatmapInfrared · players
IR live Players63,543 Servers11,789 Warm3,532 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

FPV TEST SERVER

Offline 178.214.101.31:28015 checked 22d ago

moddedoxide
Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,962
rank
top 67%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:54 UTC26d ago 2 – running 0
Thu 1 Oct, 16:17 UTC27d ago 2 – 0.7 days 1
Thu 1 Oct, 09:24 UTC27d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on FPV TEST SERVER?

The average peak across its recent wipes is 2 players. 8 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on FPV TEST SERVER?

Wipes come at irregular times on FPV TEST SERVER, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 14 hours ago.

Player counts

How busy is FPV TEST SERVER?

The last time FPV TEST SERVER was seen was 22 days 13 hours ago, and it is offline now.

How does FPV TEST SERVER rank against other Rust servers?

Player hours over seven days put FPV TEST SERVER at #14,962, in the top 67% of ranked servers.

Settings and rules

Which map does FPV TEST SERVER run?

A procedural map, generated by the game, runs on FPV TEST SERVER.

What are the rules and settings on FPV TEST SERVER?

The name FPV TEST SERVER does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does FPV TEST SERVER run?

Rust network protocol 2634 and build 166586 is the build FPV TEST SERVER runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is FPV TEST SERVER online, and how reliable is it?

Last seen 22 days 13 hours ago, FPV TEST SERVER is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 25 September 2026.

Where is FPV TEST SERVER located?

No region is published by FPV TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.214.101.31:28015 is its address.

Tags

Which Rust Heatmap lists and filters include FPV TEST SERVER?

Modded Rust servers, by live population are the Rust Heatmap lists that FPV TEST SERVER fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FPV TEST SERVER mean?

These are the tags FPV TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join FPV TEST SERVER?

Press F1 in Rust to open the console, then enter client.connect 178.214.101.31:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166586
Build This build is 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.