Local Test Server
Offline 178.208.100.205:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local Test Server?
Local Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 8 hours ago the server made the world it is on now.
Player counts
How busy is Local Test Server?
The last time Local Test Server was seen was 33 days 5 hours ago, and it is offline now.
How does Local Test Server rank against other Rust servers?
The top 61% of ranked servers includes Local Test Server, at #13,671 for player hours over the last seven days.
Rules and settings
Which map does Local Test Server run?
A procedural map, generated by the game, runs on Local Test Server.
What are the rules and settings on Local Test Server?
A gather rate is not given in the name Local Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Local Test Server run?
The build on Local Test Server is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local Test Server online, and how reliable is it?
Local Test Server is down just now; the last sighting was 33 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 24 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.208.100.205:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Test Server?
These Rust Heatmap lists include Local Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Local Test Server?
Enter client.connect 178.208.100.205:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.