nameserver
Offline 178.204.192.174:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 14:28 UTC22d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on nameserver?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 7 hours ago.
Population
How busy is nameserver?
The last time nameserver was seen was 22 days 5 hours ago, and it is offline now.
How does nameserver rank against other Rust servers?
The top 71% of ranked servers includes nameserver, at #15,990 for player hours over the last seven days.
Map and rules
Which map does nameserver run?
nameserver runs a procedural map, which the game generates.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is nameserver online, and how reliable is it?
Last seen 22 days 5 hours ago, nameserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 6 October 2026.
Where is nameserver located?
A region is not published for nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 178.204.192.174:28015.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
The Rust Heatmap lists that nameserver fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join nameserver?
Enter client.connect 178.204.192.174:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.