TEST
Offline 178.178.89.235:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 38 days 9 hours ago.
Population
How busy is TEST?
Last seen 27 days 14 hours ago, TEST is offline at the moment.
How does TEST rank against other Rust servers?
The top 70% of ranked servers includes TEST, at #16,787 for player hours over the last seven days.
Settings and rules
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TEST run?
The build on TEST is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 27 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.
Where is TEST located?
A region is not published for TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.178.89.235:28015 is its address.
Tags
Which Rust Heatmap lists and filters include TEST?
Modded Rust servers, by live population are the Rust Heatmap lists that TEST fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on TEST mean?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 178.178.89.235:28015. Or press Launch Rust on this page, which connects you through Steam.