ServerName
Offline 178.158.206.83:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:13 UTC21d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
The average peak across its recent wipes is 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ServerName?
ServerName has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 9 hours ago.
Population
How busy is ServerName?
The last time ServerName was seen was 21 days 2 hours ago, and it is offline now.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #14,447, in the top 65% of ranked servers.
Map and rules
Which map does ServerName run?
ServerName runs a procedural map, which the game generates.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 21 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 178.158.206.83:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
Modded Rust servers, by live population are the Rust Heatmap lists that ServerName fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on ServerName mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ServerName publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 178.158.206.83:28015. Or press Launch Rust on this page, which connects you through Steam.