Rust HeatmapInfrared · players
IR live Players55,890 Servers11,751 Warm3,402 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

TESTE

Offline SA 178.132.198.136:31001 checked 11d ago

weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,196
rank
top 70% · #200 in SA
22d ago
last wipe
weekly schedule
22h
next wipe
Thu 29 Oct, 21:37 UTC
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:37 UTC, in 22h. Its weekly schedule tag · low confidence

1.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

22h
Thu 29 Oct, 21:37 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
14d 22h
Thu 12 Nov, 21:37 UTC
21d 22h
Thu 19 Nov, 21:37 UTC
28d 22h
Thu 26 Nov, 21:37 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
42d 22h
Thu 10 Dec, 21:37 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:37 UTC13d ago 0 – running 0
Tue 13 Oct, 22:31 UTC15d ago 2 – 2 days 0
Thu 8 Oct, 06:02 UTC20d ago 1 halved by day 2 5.7 days 0
Tue 6 Oct, 21:39 UTC22d ago 1 – 1.3 days 1
Tue 6 Oct, 00:14 UTC22d ago 4 – 0.9 days 1
Sun 4 Oct, 16:27 UTC24d ago 4 – 1.3 days 0
Thu 1 Oct, 18:55 UTC FW27d ago 7 held half 2.9 days 1
Tue 29 Sep, 21:14 UTC29d ago 6 – 1.9 days 0
Fri 25 Sep, 21:17 UTC33d ago 5 held half 4 days 0
Tue 22 Sep, 21:18 UTC36d ago 5 held half 3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - BR Main
SA · groups of 16+ · weekly · 174 on average
53 / 250
[BR/LATAM] Rust Na Veia | MAX 4 | WIPE 27/10 18H
SA · groups of 8+ · weekly · 34 on average
19 / 200
[BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10
SA · groups of 8+ · weekly · 24 on average
2 / 300
Rust Colombia
SA · groups of 16+ · weekly · 7 on average
0 / 300
[BR] CLT RUST RAIZ - (SOLO/DUO & ARENA'PvP)
SA · groups of 8+ · weekly · 5 on average
9 / 40
[LATAM] Survival UwU | Solo/Duo | NOOB
SA · groups of 8+ · weekly · 4 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TESTE?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on TESTE?

The prediction follows its tag, as too few of TESTE's wipes are on record to confirm the schedule. Thursday 29 October at 21:37 UTC is when its next wipe is due. The world it runs now dates from 22 days 1 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is TESTE?

TESTE went quiet 11 days 20 hours ago and is offline right now.

How does TESTE rank against other Rust servers?

Seven-day player hours place TESTE at #15,196, in the top 70% of ranked servers; within South America it is #200.

Rules and settings

Which map does TESTE run?

TESTE runs a procedural map of size 4,000 with seed 325817136, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on TESTE?

The name TESTE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does TESTE run?

Rust network protocol 2634 and build 167781 is the build TESTE runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is TESTE online, and how reliable is it?

Last seen 11 days 20 hours ago, TESTE is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is TESTE located?

With its SA tag, TESTE lists itself in South America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.132.198.136:31001 is its address.

Lists and filters

Which Rust Heatmap lists and filters include TESTE?

The Rust Heatmap lists that TESTE fits are: Modded Rust servers, by live population. Filtering the list by Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.

What do the server tags on TESTE mean?

The game's server browser reads the tags TESTE publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; SA (South America): The server browser lists it under South America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TESTE?

Press F1 in Rust to open the console, then enter client.connect 178.132.198.136:31001. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.