LOCAL SERVER
Offline 178.120.48.25:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:12 UTC22d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LOCAL SERVER?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on LOCAL SERVER?
Its rhythm cannot yet be told: too few of LOCAL SERVER's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 16 hours ago.
Player counts
How busy is LOCAL SERVER?
Last seen 22 days 16 hours ago, LOCAL SERVER is offline at the moment.
How does LOCAL SERVER rank against other Rust servers?
Player hours over seven days put LOCAL SERVER at #14,967, in the top 67% of ranked servers.
Map and rules
Which map does LOCAL SERVER run?
LOCAL SERVER runs a procedural map, which the game generates.
What are the rules and settings on LOCAL SERVER?
A gather rate is not given in the name LOCAL SERVER. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does LOCAL SERVER run?
Rust network protocol 2634 and build 166652 is the build LOCAL SERVER runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is LOCAL SERVER online, and how reliable is it?
Last seen 22 days 16 hours ago, LOCAL SERVER is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 5 October 2026.
Where is LOCAL SERVER located?
No region is published by LOCAL SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. 178.120.48.25:28015 is its address.
Tags
Which Rust Heatmap lists and filters include LOCAL SERVER?
Modded Rust servers, by live population are the Rust Heatmap lists that LOCAL SERVER fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on LOCAL SERVER mean?
The game's server browser reads the tags LOCAL SERVER publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LOCAL SERVER?
Enter client.connect 178.120.48.25:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.