Mirage Cobalt Dev
Offline 178.115.157.134:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Mirage Cobalt Dev?
Mirage Cobalt Dev has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 11 hours ago.
Population
How busy is Mirage Cobalt Dev?
The last time Mirage Cobalt Dev was seen was 10 days 9 hours ago, and it is offline now.
How does Mirage Cobalt Dev rank against other Rust servers?
Player hours over seven days put Mirage Cobalt Dev at #15,272, in the top 70% of ranked servers.
Rules and settings
What are the rules and settings on Mirage Cobalt Dev?
The name Mirage Cobalt Dev does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Mirage Cobalt Dev run?
Rust network protocol 2634 and build 167781 is the build Mirage Cobalt Dev runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Mirage Cobalt Dev online, and how reliable is it?
Last seen 10 days 9 hours ago, Mirage Cobalt Dev is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 October 2026.
Where is Mirage Cobalt Dev located?
No region is published by Mirage Cobalt Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 178.115.157.134:28015.
Tags
Which Rust Heatmap lists and filters include Mirage Cobalt Dev?
Modded Rust servers, by live population are the Rust Heatmap lists that Mirage Cobalt Dev fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Mirage Cobalt Dev mean?
These are the tags Mirage Cobalt Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Mirage Cobalt Dev?
To join by console, open it with F1 in Rust and enter client.connect 178.115.157.134:28015. Or press Launch Rust on this page, which connects you through Steam.