Rust Local - Testes
Offline 177.37.136.79:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust Local - Testes?
Its rhythm cannot yet be told: too few of Rust Local - Testes's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 29 days 22 hours ago.
Population
How busy is Rust Local - Testes?
Last seen 29 days 21 hours ago, Rust Local - Testes is offline at the moment.
How does Rust Local - Testes rank against other Rust servers?
Ranked #14,562 on seven-day player hours, Rust Local - Testes is in the top 61% of all ranked servers.
Settings and rules
Which map does Rust Local - Testes run?
Rust Local - Testes runs a procedural map, which the game generates.
What are the rules and settings on Rust Local - Testes?
A gather rate is not given in the name Rust Local - Testes. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Rust Local - Testes run?
Rust network protocol 2633 and build 165217 is the build Rust Local - Testes runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Local - Testes online, and how reliable is it?
Offline at the moment: Rust Local - Testes was last seen 29 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.
Where is Rust Local - Testes located?
A region is not published for Rust Local - Testes. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 177.37.136.79:28015.
Tags
Which Rust Heatmap lists and filters include Rust Local - Testes?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Local - Testes fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Local - Testes mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Rust Local - Testes publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Local - Testes?
To join by console, open it with F1 in Rust and enter client.connect 177.37.136.79:28015. Or press Launch Rust on this page, which connects you through Steam.