Private Rust
Offline 177.227.113.248:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Private Rust?
Private Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 42 days 13 hours ago.
Player counts
How busy is Private Rust?
The last time Private Rust was seen was 42 days 2 hours ago, and it is offline now.
How does Private Rust rank against other Rust servers?
Ranked #13,247 on seven-day player hours, Private Rust is in the top – of all ranked servers.
Map and rules
Which map does Private Rust run?
A procedural map, generated by the game, runs on Private Rust.
What are the rules and settings on Private Rust?
The name Private Rust does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Private Rust run?
Rust network protocol 2633 and build 164530 is the build Private Rust runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Private Rust online, and how reliable is it?
Last seen 42 days 2 hours ago, Private Rust is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.
Where is Private Rust located?
No region is published by Private Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 177.227.113.248:28015.
Tags
Which Rust Heatmap lists and filters include Private Rust?
The Rust Heatmap lists that Private Rust fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Private Rust mean?
These are the tags Private Rust publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Private Rust?
Enter client.connect 177.227.113.248:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.