Toddy Dev Server
Offline 177.145.35.71:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Toddy Dev Server?
Its rhythm cannot yet be told: too few of Toddy Dev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 4 hours ago the server made the world it is on now.
Player counts
How busy is Toddy Dev Server?
Last seen 4 days 4 hours ago, Toddy Dev Server is offline at the moment. A seven-day average of 0 players.
How does Toddy Dev Server rank against other Rust servers?
Ranked #15,318 on seven-day player hours, Toddy Dev Server is in the top 69% of all ranked servers.
Rules and settings
What are the rules and settings on Toddy Dev Server?
A gather rate is not given in the name Toddy Dev Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Toddy Dev Server run?
The build on Toddy Dev Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Toddy Dev Server online, and how reliable is it?
Offline at the moment: Toddy Dev Server was last seen 4 days 4 hours ago. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 October 2026.
Where is Toddy Dev Server located?
A region is not published for Toddy Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 177.145.35.71:28015.
Tags
Which Rust Heatmap lists and filters include Toddy Dev Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Toddy Dev Server fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Toddy Dev Server mean?
The game's server browser reads the tags Toddy Dev Server publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Toddy Dev Server?
Press F1 in Rust to open the console, then enter client.connect 177.145.35.71:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.