PORTAL
Offline 177.145.34.37:28045 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 23:29 UTC32d ago | 1° | – | running | 0 |
| Fri 25 Sep, 04:07 UTC34d ago | 4° | – | 1.8 days | 0 |
| Thu 24 Sep, 18:10 UTC34d ago | 4° | – | 0.4 days | 1 |
| Thu 24 Sep, 04:24 UTC35d ago | 4° | – | 0.6 days | 1 |
| Wed 23 Sep, 21:03 UTC35d ago | 6° | – | 0.3 days | 0 |
| Wed 23 Sep, 08:44 UTC36d ago | 6° | – | 0.5 days | 0 |
| Wed 23 Sep, 00:46 UTC36d ago | 6° | – | 0.3 days | 2 |
| Tue 22 Sep, 04:29 UTC37d ago | 6° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PORTAL?
At their busiest, its recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PORTAL?
No next wipe can be predicted: PORTAL wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 13 hours ago.
Player counts
How busy is PORTAL?
The last time PORTAL was seen was 31 days 20 hours ago, and it is offline now.
How does PORTAL rank against other Rust servers?
Ranked #16,952 on seven-day player hours, PORTAL is in the top 71% of all ranked servers.
Map and rules
What are the rules and settings on PORTAL?
The name PORTAL does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does PORTAL run?
Rust network protocol 2633 and build 165217 on Linux is what PORTAL runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PORTAL online, and how reliable is it?
Last seen 31 days 20 hours ago, PORTAL is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 22 September 2026.
Where is PORTAL located?
Nothing about a region comes from PORTAL. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 177.145.34.37:28045.
Lists and filters
Which Rust Heatmap lists and filters include PORTAL?
The Rust Heatmap lists that PORTAL fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PORTAL mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags PORTAL publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PORTAL?
To join by console, open it with F1 in Rust and enter client.connect 177.145.34.37:28045. Or press Launch Rust on this page, which connects you through Steam.