Rust HeatmapInfrared · players
IR live Players103,453 Servers11,891 Warm4,007 Fresh wipes · 3h409 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Toddy Dev Server

Offline 177.145.34.233:28015 checked 4d ago

vanillamoddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,289
rank
top 69%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
73 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Toddy Dev Server?

The record of Toddy Dev Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 11 hours ago.

Population

How busy is Toddy Dev Server?

Toddy Dev Server went quiet 4 days 11 hours ago and is offline right now. The average across the last seven days is 0 players.

How does Toddy Dev Server rank against other Rust servers?

Player hours over seven days put Toddy Dev Server at #15,289, in the top 69% of ranked servers.

Map and rules

What are the rules and settings on Toddy Dev Server?

No gather rate appears in the name Toddy Dev Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Toddy Dev Server run?

Rust network protocol 2635 and build 168909 on Linux is what Toddy Dev Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Toddy Dev Server online, and how reliable is it?

Offline at the moment: Toddy Dev Server was last seen 4 days 11 hours ago. 0 of 72 hours up over the last 3 full days, which is 0%. Rust Heatmap has had it on record since 25 October 2026.

Where is Toddy Dev Server located?

Nothing about a region comes from Toddy Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 177.145.34.233:28015.

Tags

Which Rust Heatmap lists and filters include Toddy Dev Server?

These Rust Heatmap lists include Toddy Dev Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Toddy Dev Server mean?

These are the tags Toddy Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Toddy Dev Server?

Press F1 in Rust to open the console, then enter client.connect 177.145.34.233:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.