Toddy Dev Server
Offline 177.145.32.24:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:03 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Toddy Dev Server?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Toddy Dev Server?
Its rhythm cannot yet be told: too few of Toddy Dev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 8 hours ago the server made the world it is on now.
Player counts
How busy is Toddy Dev Server?
The last time Toddy Dev Server was seen was 20 days 22 hours ago, and it is offline now.
How does Toddy Dev Server rank against other Rust servers?
Ranked #15,836 on seven-day player hours, Toddy Dev Server is in the top 72% of all ranked servers.
Map and rules
What are the rules and settings on Toddy Dev Server?
No gather rate appears in the name Toddy Dev Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Toddy Dev Server run?
The build on Toddy Dev Server is Rust network protocol 2634 and build 167058, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Toddy Dev Server online, and how reliable is it?
Last seen 20 days 22 hours ago, Toddy Dev Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 27 September 2026.
Where is Toddy Dev Server located?
A region is not published for Toddy Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 177.145.32.24:28015.
Tags
Which Rust Heatmap lists and filters include Toddy Dev Server?
These Rust Heatmap lists include Toddy Dev Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Toddy Dev Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Toddy Dev Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Toddy Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 177.145.32.24:28015. Or press Launch Rust on this page, which connects you through Steam.