Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

MorningStar | PvE

Offline 177.112.90.80:28015 checked 10d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,321
rank
top 70%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 03:58 UTC11d ago 2 – running 0
Thu 15 Oct, 20:37 UTC12d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on MorningStar | PvE?

Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on MorningStar | PvE?

Its rhythm cannot yet be told: too few of MorningStar | PvE's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 14 hours ago.

Population

How busy is MorningStar | PvE?

Last seen 10 days 12 hours ago, MorningStar | PvE is offline at the moment.

How does MorningStar | PvE rank against other Rust servers?

Ranked #15,321 on seven-day player hours, MorningStar | PvE is in the top 70% of all ranked servers.

Rules and settings

Which map does MorningStar | PvE run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on MorningStar | PvE. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on MorningStar | PvE?

A gather rate is not given in the name MorningStar | PvE. 10 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does MorningStar | PvE run?

The build on MorningStar | PvE is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is MorningStar | PvE online, and how reliable is it?

Offline at the moment: MorningStar | PvE was last seen 10 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 October 2026.

Where is MorningStar | PvE located?

A region is not published for MorningStar | PvE. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 177.112.90.80:28015.

Tags

Which Rust Heatmap lists and filters include MorningStar | PvE?

The Rust Heatmap lists that MorningStar | PvE fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on MorningStar | PvE mean?

These are the tags MorningStar | PvE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join MorningStar | PvE?

Press F1 in Rust to open the console, then enter client.connect 177.112.90.80:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts10
Group limit A team holds no more than 10.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.