MorningStar | PvE
Offline 177.112.90.80:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 03:58 UTC11d ago | 2° | – | running | 0 |
| Thu 15 Oct, 20:37 UTC12d ago | 2° | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MorningStar | PvE?
Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on MorningStar | PvE?
Its rhythm cannot yet be told: too few of MorningStar | PvE's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 14 hours ago.
Population
How busy is MorningStar | PvE?
Last seen 10 days 12 hours ago, MorningStar | PvE is offline at the moment.
How does MorningStar | PvE rank against other Rust servers?
Ranked #15,321 on seven-day player hours, MorningStar | PvE is in the top 70% of all ranked servers.
Rules and settings
Which map does MorningStar | PvE run?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on MorningStar | PvE. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on MorningStar | PvE?
A gather rate is not given in the name MorningStar | PvE. 10 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does MorningStar | PvE run?
The build on MorningStar | PvE is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is MorningStar | PvE online, and how reliable is it?
Offline at the moment: MorningStar | PvE was last seen 10 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 October 2026.
Where is MorningStar | PvE located?
A region is not published for MorningStar | PvE. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 177.112.90.80:28015.
Tags
Which Rust Heatmap lists and filters include MorningStar | PvE?
The Rust Heatmap lists that MorningStar | PvE fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on MorningStar | PvE mean?
These are the tags MorningStar | PvE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MorningStar | PvE?
Press F1 in Rust to open the console, then enter client.connect 177.112.90.80:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.