Rust Oxide Dev - Local
Offline 176.60.53.244:28115 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Oxide Dev - Local?
The record of Rust Oxide Dev - Local's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 23 hours ago the server made the world it is on now.
Population
How busy is Rust Oxide Dev - Local?
The last time Rust Oxide Dev - Local was seen was 16 days 3 hours ago, and it is offline now.
How does Rust Oxide Dev - Local rank against other Rust servers?
The top 61% of ranked servers includes Rust Oxide Dev - Local, at #13,235 for player hours over the last seven days.
Map and rules
Which map does Rust Oxide Dev - Local run?
Rust Oxide Dev - Local runs a procedural map, which the game generates.
What are the rules and settings on Rust Oxide Dev - Local?
The name Rust Oxide Dev - Local does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167584 is the build Rust Oxide Dev - Local runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rust Oxide Dev - Local online, and how reliable is it?
Last seen 16 days 3 hours ago, Rust Oxide Dev - Local is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.
Where is Rust Oxide Dev - Local located?
Nothing about a region comes from Rust Oxide Dev - Local. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 176.60.53.244:28115.
Tags
Which Rust Heatmap lists and filters include Rust Oxide Dev - Local?
These Rust Heatmap lists include Rust Oxide Dev - Local: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Rust Oxide Dev - Local?
Enter client.connect 176.60.53.244:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.