Rust Oxide Dev - Local
Offline 176.60.53.18:28115 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust Oxide Dev - Local?
Rust Oxide Dev - Local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 14 hours ago the server made the world it is on now.
Population
How busy is Rust Oxide Dev - Local?
Last seen 17 days 18 hours ago, Rust Oxide Dev - Local is offline at the moment.
How does Rust Oxide Dev - Local rank against other Rust servers?
Ranked #15,849 on seven-day player hours, Rust Oxide Dev - Local is in the top 72% of all ranked servers.
Map and rules
Which map does Rust Oxide Dev - Local run?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
What are the rules and settings on Rust Oxide Dev - Local?
The name Rust Oxide Dev - Local does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167398 is the build Rust Oxide Dev - Local runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Oxide Dev - Local online, and how reliable is it?
Last seen 17 days 18 hours ago, Rust Oxide Dev - Local is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 10 October 2026.
Where is Rust Oxide Dev - Local located?
Nothing about a region comes from Rust Oxide Dev - Local. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 176.60.53.18:28115.
Tags
Which Rust Heatmap lists and filters include Rust Oxide Dev - Local?
The Rust Heatmap lists that Rust Oxide Dev - Local fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rust Oxide Dev - Local?
Press F1 in Rust to open the console, then enter client.connect 176.60.53.18:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.