Rust HeatmapInfrared · players
IR live Players62,389 Servers11,722 Warm3,280 Fresh wipes · 3h180 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

RPV automatic local test

Offline 176.60.52.61:60773 checked 7d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,318
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
210 / 260

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RPV automatic local test?

The record of RPV automatic local test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days 11 hours ago.

Player counts

How busy is RPV automatic local test?

Last seen 7 days 11 hours ago, RPV automatic local test is offline at the moment. Averaged over the past week: 0 players.

How does RPV automatic local test rank against other Rust servers?

Player hours over seven days put RPV automatic local test at #15,318, in the top 69% of ranked servers.

Map and rules

Which map does RPV automatic local test run?

A procedural map, generated by the game, runs on RPV automatic local test.

What are the rules and settings on RPV automatic local test?

No gather rate appears in the name RPV automatic local test. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RPV automatic local test run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RPV automatic local test online, and how reliable is it?

Offline at the moment: RPV automatic local test was last seen 7 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 October 2026.

Where is RPV automatic local test located?

Nothing about a region comes from RPV automatic local test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 176.60.52.61:60773 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RPV automatic local test?

The Rust Heatmap lists that RPV automatic local test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RPV automatic local test mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags RPV automatic local test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RPV automatic local test?

Press F1 in Rust to open the console, then enter client.connect 176.60.52.61:60773. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.