RPV automatic local test
Offline 176.60.52.61:60741 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RPV automatic local test?
RPV automatic local test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 days ago.
Population
How busy is RPV automatic local test?
Last seen 7 days ago, RPV automatic local test is offline at the moment. The average across the last seven days is 0 players.
How does RPV automatic local test rank against other Rust servers?
The top 69% of ranked servers includes RPV automatic local test, at #15,341 for player hours over the last seven days.
Settings and rules
Which map does RPV automatic local test run?
A procedural map, generated by the game, runs on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
The name RPV automatic local test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
Last seen 7 days ago, RPV automatic local test is offline right now. 0 of 144 hours up over the last 6 full days, which is 0%. The first record of it on Rust Heatmap is 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.60.52.61:60741.
Lists and filters
Which Rust Heatmap lists and filters include RPV automatic local test?
The Rust Heatmap lists that RPV automatic local test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RPV automatic local test mean?
These are the tags RPV automatic local test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:60741 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.