RPV automatic local test
Offline 176.60.52.61:56725 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RPV automatic local test?
Its rhythm cannot yet be told: too few of RPV automatic local test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 20 hours ago.
Player counts
How busy is RPV automatic local test?
RPV automatic local test went quiet 6 days 20 hours ago and is offline right now. Averaged over the past week: 0 players.
How does RPV automatic local test rank against other Rust servers?
Ranked #15,338 on seven-day player hours, RPV automatic local test is in the top 69% of all ranked servers.
Map and rules
Which map does RPV automatic local test run?
A procedural map, generated by the game, runs on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
The name RPV automatic local test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 is the build RPV automatic local test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
Last seen 6 days 20 hours ago, RPV automatic local test is offline right now. 0 of 144 hours up over the last 6 full days, which is 0%. Rust Heatmap has had it on record since 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 176.60.52.61:56725.
Lists and filters
Which Rust Heatmap lists and filters include RPV automatic local test?
The Rust Heatmap lists that RPV automatic local test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on RPV automatic local test mean?
The game's server browser reads the tags RPV automatic local test publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:56725 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.