RPV automatic local test
Offline 176.60.52.61:54301 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RPV automatic local test?
RPV automatic local test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 8 hours ago.
Player counts
How busy is RPV automatic local test?
RPV automatic local test went quiet 6 days 8 hours ago and is offline right now. A seven-day average of 0 players.
How does RPV automatic local test rank against other Rust servers?
The top 69% of ranked servers includes RPV automatic local test, at #15,339 for player hours over the last seven days.
Settings and rules
Which map does RPV automatic local test run?
RPV automatic local test runs a procedural map, which the game generates.
What are the rules and settings on RPV automatic local test?
The name RPV automatic local test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 is the build RPV automatic local test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test is down just now; the last sighting was 6 days 8 hours ago. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 October 2026.
Where is RPV automatic local test located?
Nothing about a region comes from RPV automatic local test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 176.60.52.61:54301 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RPV automatic local test?
Modded Rust servers, by live population are the Rust Heatmap lists that RPV automatic local test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on RPV automatic local test mean?
These are the tags RPV automatic local test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RPV automatic local test?
Press F1 in Rust to open the console, then enter client.connect 176.60.52.61:54301. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.