RPV automatic local test
Offline 176.60.52.61:49236 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RPV automatic local test?
The record of RPV automatic local test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 5 hours ago.
Player counts
How busy is RPV automatic local test?
RPV automatic local test went quiet 6 days 5 hours ago and is offline right now. The average across the last seven days is 0 players.
How does RPV automatic local test rank against other Rust servers?
Player hours over seven days put RPV automatic local test at #15,348, in the top 69% of ranked servers.
Settings and rules
Which map does RPV automatic local test run?
The game generates the procedural map on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
The name RPV automatic local test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RPV automatic local test run?
The build on RPV automatic local test is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test is down just now; the last sighting was 6 days 5 hours ago. 0 of 120 hours up over the last 5 full days, which is 0%. Rust Heatmap has had it on record since 22 October 2026.
Where is RPV automatic local test located?
Nothing about a region comes from RPV automatic local test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 176.60.52.61:49236 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RPV automatic local test?
Modded Rust servers, by live population are the Rust Heatmap lists that RPV automatic local test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on RPV automatic local test mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags RPV automatic local test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RPV automatic local test?
Press F1 in Rust to open the console, then enter client.connect 176.60.52.61:49236. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.