Rust Oxide Dev - Local
Offline 176.60.46.132:28115 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Oxide Dev - Local?
Rust Oxide Dev - Local has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 17 hours ago.
Player counts
How busy is Rust Oxide Dev - Local?
The last time Rust Oxide Dev - Local was seen was 24 days 18 hours ago, and it is offline now.
How does Rust Oxide Dev - Local rank against other Rust servers?
Player hours over seven days put Rust Oxide Dev - Local at #14,602, in the top 65% of ranked servers.
Map and rules
Which map does Rust Oxide Dev - Local run?
The game generates the procedural map on Rust Oxide Dev - Local.
What are the rules and settings on Rust Oxide Dev - Local?
The name Rust Oxide Dev - Local does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 166652 on Windows is what Rust Oxide Dev - Local runs. To join, your game must match the protocol; Steam handles the update.
Is Rust Oxide Dev - Local online, and how reliable is it?
Offline at the moment: Rust Oxide Dev - Local was last seen 24 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.
Where is Rust Oxide Dev - Local located?
A region is not published for Rust Oxide Dev - Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. 176.60.46.132:28115 is its address.
Tags
Which Rust Heatmap lists and filters include Rust Oxide Dev - Local?
These Rust Heatmap lists include Rust Oxide Dev - Local: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rust Oxide Dev - Local publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust Oxide Dev - Local?
To join by console, open it with F1 in Rust and enter client.connect 176.60.46.132:28115. Or press Launch Rust on this page, which connects you through Steam.