Rust HeatmapInfrared · players
IR live Players61,093 Servers11,722 Warm3,368 Fresh wipes · 3h184 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_217_DevBlog

Offline 176.59.139.227:28015 checked 2d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,323
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Server_217_DevBlog has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 4 hours ago.

Population

How busy is Server_217_DevBlog?

The last time Server_217_DevBlog was seen was 2 days 1 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,323 on seven-day player hours, Server_217_DevBlog is in the top 69% of all ranked servers.

Rules and settings

Which map does Server_217_DevBlog run?

The game generates the procedural map on Server_217_DevBlog.

What are the rules and settings on Server_217_DevBlog?

A gather rate is not given in the name Server_217_DevBlog. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 is the build Server_217_DevBlog runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Server_217_DevBlog online, and how reliable is it?

Offline at the moment: Server_217_DevBlog was last seen 2 days 1 hours ago. 3 of 48 hours up over the last 2 full days, which is 6%. Rust Heatmap has had it on record since 26 October 2026.

Where is Server_217_DevBlog located?

A region is not published for Server_217_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.59.139.227:28015.

Lists and filters

Which Rust Heatmap lists and filters include Server_217_DevBlog?

These Rust Heatmap lists include Server_217_DevBlog: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_217_DevBlog mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; v2183 (Protocol): Your game must match protocol 2183 to get in; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; h5e7466bf (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Server_217_DevBlog publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Server_217_DevBlog?

To join by console, open it with F1 in Rust and enter client.connect 176.59.139.227:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
v2183
Protocol Your game must match protocol 2183 to get in.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Listed as Modded, since settings or plugins change the game.

Other

h5e7466bf
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.