Rust HeatmapInfrared · players
IR live Players44,965 Servers11,641 Warm3,093 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Zombie Island

Offline 176.38.177.147:28015 checked 7h ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 09:00flare: a wipe in that hourThu 01:00
0
7-day average
peak 2
#4,790
rank
top 22%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7h ago

Li2Players

AveragePeak
00.511.5209:0016:0022:0011:0017:0001:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 2 – running 1
Sat 19 Sep, 16:33 UTC39d ago 2 held half 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Zombie Island?

Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Zombie Island?

Its rhythm cannot yet be told: too few of Zombie Island's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 14 hours ago.

Player counts

How busy is Zombie Island?

Zombie Island went quiet 7 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 2. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Zombie Island rank against other Rust servers?

The top 22% of ranked servers includes Zombie Island, at #4,790 for player hours over the last seven days.

Rules and settings

Which map does Zombie Island run?

The game generates the procedural map on Zombie Island.

What are the rules and settings on Zombie Island?

No gather rate appears in the name Zombie Island. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Zombie Island run?

Rust network protocol 2635 and build 168909 is the build Zombie Island runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Zombie Island online, and how reliable is it?

Offline at the moment: Zombie Island was last seen 7 hours ago. It was up 124 of 168 hours across the last 7 full days, or 74% of the time. Rust Heatmap has had it on record since 18 September 2026.

Where is Zombie Island located?

A region is not published for Zombie Island. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 176.38.177.147:28015.

Tags

Which Rust Heatmap lists and filters include Zombie Island?

These Rust Heatmap lists include Zombie Island: Rust servers with zombies in the name and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Zombie Island mean?

gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Zombie Island publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Zombie Island?

Press F1 in Rust to open the console, then enter client.connect 176.38.177.147:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.