RustScape live test
Offline 176.250.41.111:28215 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 05:01 UTC11d ago | 0° | – | running | 0 |
| Fri 16 Oct, 20:29 UTC12d ago | 0° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustScape live test?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustScape live test?
The record of RustScape live test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 20 hours ago.
Player counts
How busy is RustScape live test?
Last seen 11 days 20 hours ago, RustScape live test is offline at the moment.
How does RustScape live test rank against other Rust servers?
Player hours over seven days put RustScape live test at #15,226, in the top 70% of ranked servers.
Map and rules
What are the rules and settings on RustScape live test?
The name RustScape live test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RustScape live test run?
Rust network protocol 2634 and build 167781 on Windows is what RustScape live test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustScape live test online, and how reliable is it?
Last seen 11 days 20 hours ago, RustScape live test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 October 2026.
Where is RustScape live test located?
No region is published by RustScape live test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 176.250.41.111:28215 is its address.
Tags
Which Rust Heatmap lists and filters include RustScape live test?
The Rust Heatmap lists that RustScape live test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustScape live test mean?
The game's server browser reads the tags RustScape live test publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustScape live test?
To join by console, open it with F1 in Rust and enter client.connect 176.250.41.111:28215. Or press Launch Rust on this page, which connects you through Steam.