Rust HeatmapInfrared · players
IR live Players41,101 Servers11,642 Warm2,829 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Wasteland Wanderers - LOCAL TEST

Offline 176.249.238.16:28115 checked 7h ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 09:00flare: a wipe in that hourThu 21:00
1
7-day average
peak 1
#5,762
rank
top 26%
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7h ago

Li2Players

AveragePeak
00.250.50.75109:0014:0019:0012:0016:0021:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct24 Oct27 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:12 UTC7h ago – – running 1
Sat 24 Oct, 12:49 UTC5d ago 1 held half 5.3 days 0
Thu 1 Oct, 13:59 UTC28d ago 1 – 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
28 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Wasteland Wanderers - LOCAL TEST?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Wasteland Wanderers - LOCAL TEST?

Wipes come at irregular times on Wasteland Wanderers - LOCAL TEST, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 7 hours ago the server made the world it is on now.

Population

How busy is Wasteland Wanderers - LOCAL TEST?

The last time Wasteland Wanderers - LOCAL TEST was seen was 7 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Wasteland Wanderers - LOCAL TEST rank against other Rust servers?

The top 26% of ranked servers includes Wasteland Wanderers - LOCAL TEST, at #5,762 for player hours over the last seven days.

Map and rules

What are the rules and settings on Wasteland Wanderers - LOCAL TEST?

A gather rate is not given in the name Wasteland Wanderers - LOCAL TEST. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Wasteland Wanderers - LOCAL TEST run?

Rust network protocol 2635 and build 168909 is the build Wasteland Wanderers - LOCAL TEST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Wasteland Wanderers - LOCAL TEST online, and how reliable is it?

Offline at the moment: Wasteland Wanderers - LOCAL TEST was last seen 7 hours ago. It was up 51 of 168 hours across the last 7 full days, or 30% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is Wasteland Wanderers - LOCAL TEST located?

A region is not published for Wasteland Wanderers - LOCAL TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.249.238.16:28115.

Lists and filters

Which Rust Heatmap lists and filters include Wasteland Wanderers - LOCAL TEST?

These Rust Heatmap lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Wasteland Wanderers - LOCAL TEST mean?

gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Wasteland Wanderers - LOCAL TEST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Wasteland Wanderers - LOCAL TEST?

Press F1 in Rust to open the console, then enter client.connect 176.249.238.16:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.