Local Rust Test 4000
Offline 176.226.131.153:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:22 UTC2d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Local Rust Test 4000?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 7 hours in.
What is the wipe schedule on Local Rust Test 4000?
Local Rust Test 4000 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 23 hours ago.
Population
How busy is Local Rust Test 4000?
The last time Local Rust Test 4000 was seen was 33 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
How does Local Rust Test 4000 rank against other Rust servers?
Player hours over seven days put Local Rust Test 4000 at #8,789, in the top 40% of ranked servers.
Settings and rules
Which map does Local Rust Test 4000 run?
The game generates the procedural map on Local Rust Test 4000.
What are the rules and settings on Local Rust Test 4000?
No gather rate appears in the name Local Rust Test 4000. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Local Rust Test 4000 run?
Rust network protocol 2635 and build 168909 is the build Local Rust Test 4000 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Rust Test 4000 online, and how reliable is it?
Local Rust Test 4000 is down just now; the last sighting was 33 hours ago. 11 of 72 hours up over the last 3 full days, which is 15%. It first appears in Rust Heatmap records on 25 October 2026.
Where is Local Rust Test 4000 located?
Nothing about a region comes from Local Rust Test 4000. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 176.226.131.153:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local Rust Test 4000?
Modded Rust servers, by live population are the Rust Heatmap lists that Local Rust Test 4000 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on Local Rust Test 4000 mean?
The game's server browser reads the tags Local Rust Test 4000 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Local Rust Test 4000?
Press F1 in Rust to open the console, then enter client.connect 176.226.131.153:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.