WeaponControl Quick Reload POC
Offline 176.224.105.75:28065 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on WeaponControl Quick Reload POC?
WeaponControl Quick Reload POC has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 29 days 6 hours ago the server made the world it is on now.
Population
How busy is WeaponControl Quick Reload POC?
The last time WeaponControl Quick Reload POC was seen was 29 days 6 hours ago, and it is offline now.
How does WeaponControl Quick Reload POC rank against other Rust servers?
Ranked #16,857 on seven-day player hours, WeaponControl Quick Reload POC is in the top 71% of all ranked servers.
Settings and rules
Which map does WeaponControl Quick Reload POC run?
A procedural map, generated by the game, runs on WeaponControl Quick Reload POC.
What are the rules and settings on WeaponControl Quick Reload POC?
No gather rate appears in the name WeaponControl Quick Reload POC. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does WeaponControl Quick Reload POC run?
Rust network protocol 2633 and build 165217 is the build WeaponControl Quick Reload POC runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is WeaponControl Quick Reload POC online, and how reliable is it?
Last seen 29 days 6 hours ago, WeaponControl Quick Reload POC is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 29 September 2026.
Where is WeaponControl Quick Reload POC located?
No region is published by WeaponControl Quick Reload POC. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.224.105.75:28065.
Tags
Which Rust Heatmap lists and filters include WeaponControl Quick Reload POC?
These Rust Heatmap lists include WeaponControl Quick Reload POC: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on WeaponControl Quick Reload POC mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags WeaponControl Quick Reload POC publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join WeaponControl Quick Reload POC?
Enter client.connect 176.224.105.75:28065 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.