My Server Name
Offline 176.208.33.206:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 05:13 UTC41d ago | 1° | – | running | 0 |
| Mon 14 Sep, 07:09 UTC45d ago | 1° | halved by day 2 | 3.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Server Name?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on My Server Name?
The record of My Server Name's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 41 days 7 hours ago the server made the world it is on now.
Player counts
How busy is My Server Name?
The last time My Server Name was seen was 40 days 7 hours ago, and it is offline now.
How does My Server Name rank against other Rust servers?
Ranked #13,312 on seven-day player hours, My Server Name is in the top – of all ranked servers.
Map and rules
Which map does My Server Name run?
My Server Name runs a procedural map, which the game generates.
What are the rules and settings on My Server Name?
A gather rate is not given in the name My Server Name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Server Name run?
The build on My Server Name is Rust network protocol 2633 and build 163493, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Server Name online, and how reliable is it?
My Server Name is down just now; the last sighting was 40 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is My Server Name located?
No region is published by My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. 176.208.33.206:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Server Name?
These Rust Heatmap lists include My Server Name: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163493 (Build): The game build here is 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Server Name?
Enter client.connect 176.208.33.206:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.