Rust HeatmapInfrared · players
IR live Players40,849 Servers11,623 Warm2,846 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

local

Offline EU · ger 176.198.120.11:28030 checked 7h ago

moddedpve
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 09:00flare: a wipe in that hourThu 20:00
0
7-day average
peak 1
#7,944
rank
top 36% · #2089 in EU
resets
no wipes
86 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 7h ago

Li2Players

AveragePeak
00.250.50.75109:0014:0020:0008:0014:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:53 UTC7h ago – – – 0
Thu 29 Oct, 20:23 UTC8h ago – – – 1
Thu 29 Oct, 20:11 UTC8h ago – – – 0
Thu 29 Oct, 19:20 UTC9h ago – – – 0
Thu 29 Oct, 18:43 UTC9h ago – – – 0
Thu 29 Oct, 17:07 UTC11h ago – – – 0
Thu 29 Oct, 16:16 UTC12h ago – – – 1
Thu 29 Oct, 14:15 UTC14h ago – – – 0
Thu 29 Oct, 12:45 UTC15h ago – – – 0
Thu 29 Oct, 12:02 UTC16h ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный день
EU · groups of 15+ · 1x · biweekly · 2 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on local?

No schedule is kept because local replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is local?

Last seen 7 hours ago, local is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.

How does local rank against other Rust servers?

On player hours over the last seven days, local is #7,944 globally (top 36%) and #2,089 in Europe.

Rules and settings

Which map does local run?

A procedural map, generated by the game, runs on local.

What are the rules and settings on local?

The name local does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs build & creative, no gathering; sandbox building. In the server browser it is Modded, meaning plugins or settings modify the game. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does local run?

The build on local is Rust network protocol 2636 and build 169697, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is local online, and how reliable is it?

Last seen 7 hours ago, local is offline right now. 61 of 168 hours up over the last 7 full days, which is 36%. The first record of it on Rust Heatmap is 14 September 2026.

Where is local located?

The EU tag places local in Europe, and ger is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 176.198.120.11:28030.

Tags

Which Rust Heatmap lists and filters include local?

These Rust Heatmap lists include local: Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on local mean?

These are the tags local publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2636 (Protocol): Your game must match protocol 2636 to get in; cs169697 (Build): This build is 169697; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): This one carries the region code ger; ^c (Creative): No gathering here: it is creative building, so build what you like; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join local?

Press F1 in Rust to open the console, then enter client.connect 176.198.120.11:28030. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$rger,v2636,^c,EU,^p,gmrust,cs169697,ts8,^z

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players The slot count is 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2636
Protocol Your game must match protocol 2636 to get in.
cs169697
Build This build is 169697.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rger
Region code This one carries the region code ger.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.