My Server Name
Offline 176.196.210.214:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:17 UTC17d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Server Name?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on My Server Name?
My Server Name has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 16 hours ago.
Population
How busy is My Server Name?
Last seen 14 days 17 hours ago, My Server Name is offline at the moment.
How does My Server Name rank against other Rust servers?
Ranked #15,151 on seven-day player hours, My Server Name is in the top 70% of all ranked servers.
Map and rules
Which map does My Server Name run?
My Server Name runs a procedural map of size 4,500 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on My Server Name?
No gather rate appears in the name My Server Name. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Server Name run?
Rust network protocol 2634 and build 167584 is the build My Server Name runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Server Name online, and how reliable is it?
Last seen 14 days 17 hours ago, My Server Name is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.
Where is My Server Name located?
A region is not published for My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 176.196.210.214:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Server Name?
These Rust Heatmap lists include My Server Name: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Server Name?
Enter client.connect 176.196.210.214:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.