VerySecretRustProject
Offline 176.194.232.243:28005 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 07:04 UTC29d ago | 0° | – | running | 0 |
| Tue 29 Sep, 00:55 UTC30d ago | 0° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on VerySecretRustProject?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on VerySecretRustProject?
Its rhythm cannot yet be told: too few of VerySecretRustProject's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 29 days 21 hours ago.
Player counts
How busy is VerySecretRustProject?
The last time VerySecretRustProject was seen was 29 days 21 hours ago, and it is offline now.
How does VerySecretRustProject rank against other Rust servers?
Ranked #16,908 on seven-day player hours, VerySecretRustProject is in the top 71% of all ranked servers.
Rules and settings
Which map does VerySecretRustProject run?
The game generates the procedural map on VerySecretRustProject.
What are the rules and settings on VerySecretRustProject?
The name VerySecretRustProject does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does VerySecretRustProject run?
Rust network protocol 2634 and build 166054 on Windows is what VerySecretRustProject runs. To join, your game must match the protocol; Steam handles the update.
Is VerySecretRustProject online, and how reliable is it?
VerySecretRustProject is down just now; the last sighting was 29 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is VerySecretRustProject located?
No region is published by VerySecretRustProject. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.194.232.243:28005.
Tags
Which Rust Heatmap lists and filters include VerySecretRustProject?
These Rust Heatmap lists include VerySecretRustProject: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on VerySecretRustProject mean?
These are the tags VerySecretRustProject publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166054 (Build): Build 166054; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join VerySecretRustProject?
Press F1 in Rust to open the console, then enter client.connect 176.194.232.243:28005. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.