LinuxGSM
Offline 176.148.52.192:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LinuxGSM?
LinuxGSM has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 44 days 16 hours ago.
Population
How busy is LinuxGSM?
Last seen 30 days 14 hours ago, LinuxGSM is offline at the moment.
How does LinuxGSM rank against other Rust servers?
Player hours over seven days put LinuxGSM at #16,949, in the top 71% of ranked servers.
Map and rules
Which map does LinuxGSM run?
The game generates the procedural map on LinuxGSM.
What are the rules and settings on LinuxGSM?
A gather rate is not given in the name LinuxGSM. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does LinuxGSM run?
The build on LinuxGSM is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is LinuxGSM online, and how reliable is it?
LinuxGSM is down just now; the last sighting was 30 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 176.148.52.192:28015.
Lists and filters
Which Rust Heatmap lists and filters include LinuxGSM?
Modded Rust servers, by live population are the Rust Heatmap lists that LinuxGSM fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join LinuxGSM?
Press F1 in Rust to open the console, then enter client.connect 176.148.52.192:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.