[DEV] WZFR x2
Offline EU 176.133.43.223:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers, top 79% in EU, and #456 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [DEV] WZFR x2?
An estimate from the force wipe gives [DEV] WZFR x2's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 4 days 10 hours ago. The tags declare one wipe every two weeks.
Population
How busy is [DEV] WZFR x2?
The last time [DEV] WZFR x2 was seen was 3 days 3 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does [DEV] WZFR x2 rank against other Rust servers?
On player hours over the last seven days, [DEV] WZFR x2 is #10,490 globally (top 47%) and #2,305 in Europe. Ranked against other trio servers, it comes in at #456.
Rules and settings
Which map does [DEV] WZFR x2 run?
[DEV] WZFR x2 runs a procedural map, which the game generates.
What are the rules and settings on [DEV] WZFR x2?
According to its name, [DEV] WZFR x2 has a 2x gather rate. Player groups are capped at 3 (trio). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [DEV] WZFR x2 run?
Rust network protocol 2635 and build 168909 on Windows is what [DEV] WZFR x2 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [DEV] WZFR x2 online, and how reliable is it?
Offline at the moment: [DEV] WZFR x2 was last seen 3 days 3 hours ago. It was up 3 of 96 hours across the last 4 full days, or 3% of the time. Rust Heatmap has had it on record since 24 October 2026.
Where is [DEV] WZFR x2 located?
With its EU tag, [DEV] WZFR x2 lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 176.133.43.223:28015.
Tags
Which Rust Heatmap lists and filters include [DEV] WZFR x2?
These Rust Heatmap lists include [DEV] WZFR x2: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on [DEV] WZFR x2 mean?
These are the tags [DEV] WZFR x2 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [DEV] WZFR x2?
Enter client.connect 176.133.43.223:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.